- #The witcher enhanced edition mods arent working code#
- #The witcher enhanced edition mods arent working Pc#
Music has always been part of my life and Rock Band is one of my favorite games. I'm also a writer favoring Sci-fi and fantasy as well as an avid reader. I'm part of a multi-generational combined household of technophiles. I play a lot of roles in life wife, mother of 4, sister and daughter.
#The witcher enhanced edition mods arent working Pc#
It should come as no surprise that I favor PC games, RPGs and MMOs. I'm terribly uncoordinated with console controllers when it comes to FPSs, but can drive a keyboard and mouse like nobody's business. I graduated from roving MUSHes like Dark Gift: Pittsburgh by Night to playing modern MMOs.
#The witcher enhanced edition mods arent working code#
I learned to code for MUDs in LPC in Explorers. By the time I was in high school, I added an Atari 5600 to the mix, but generally spent time on our Apple IIe playing old text adventure games like Time Dungeon and The Wonderful World of Eamon.
I started gaming with my introduction to DnD basic in 6th grade. Then I will play with Russian voices and Polish subtitles :). I can finally play with English voices and Polish subtitles. Loading times, new inventory screen and multilingual edition. What of all the changes made to The Witcher Enhanced is the most important or satisfying to you personally? In Poland it is on the top of the bestsellers’ lists in malls. All we know now is that lots of people – whether first-time players or existing customers – have purchased The Witcher: Enhanced Edition at retail and online. How many others like myself do you estimate have gone for that option? We get the word out to our existing users via newsletters and different game oriented websites hopefully that will reach most of the players who purchased the original.Įven if a player purchased the original game in 2007, there's a lot of incentive to purchase a copy of The Witcher Enhanced for all the extras included in the bundle. We don’t have any official stats yet, but there were about 30,000 downloads during the first weekend. It really just has to make sense for the product, but we were quite happy with the Music Inspired by The Witcher CD.ĭo you have any kind of statistics on how many owners of The Witcher have upgraded to the enhanced patch? How are you getting the word out to existing owners? Will CD Projekt continue to work with musicians on future games? The Witcher is closely tied in with the music industry and has inspired and encouraged some excellent work. Most probably we will try different genres, as well, but first we want to establish ourselves as a top RPG developer. As designers, programmers and artists, we play all kinds of games. Is CD Projekt planning on specializing in RPGs or are cross-genre games or even titles from a completely different genre possibilities?Īt the moment we plan to stay with RPGs, but we aren’t shutting out different genres. If we will plan anything new, we will let you know for sure. We may work to modify/improve it in the future, but we’re happy with the Editor as it is. Are there any new features or updates for D'jinni in the works? Many players enjoy games specifically because they can be modded. We don’t really see the point of creating a game that isn’t up to gamers’ high standards we wouldn’t play it, so why should you? I am sure that every game we develop will be made with the same amount of dedication. We all play games, and we all want to play good games. Is this the kind of dedication gamers can expect from future projects or was The Witcher Enhanced a special case?Īs I said before, we make games for players. We want to make games for players, not for publishers.ĬD Projekt RED has put a lot of time and devotion into The Witcher and The Witcher Enhanced. They showed their trust in us by buying our debut game, and we wanted to reward them for that trust. Our main reason was to give our players something more. What made CD Projekt RED decide to release the new version of the game? The Witcher Enhanced is quite a tune up of an already award winning game. I worked as Lead Gameplay Designer on The Witcher, and as far as I can remember, since I finished primary school I’ve known that I would one day make games for a living. I’ve been working in the industry since April 2004. My name is Maciej Szcześnik and I was the Project Lead during the development of The Witcher: Enhanced Edition. The Witcher was a staff favorite when it was released last year and we were intrigued to see what CD Projekt had up their sleeves for the updated version of the game that was released a year later:Ĭan you introduce yourself and describe your role on the project? How long have you been in the gaming industry and what drew you to your current position?